About This Game Please Note: In it's current state the game is a sandbox experience taking place on a portion of the larger map we will expand into. Currently there are a handful of optional placeholder missions so you're free to explore. It's pretty bare bones right now but there is still a lot of fun to be had exploring and interacting with the AI. We'll be adding additional objectives/missions and story line elements in the future. See the roadmap below for more planned features.A comet is hurtling toward earth! Sneak, scavenge and blast your way through an immersive prehistoric world filled with Humans, Dinosaurs, Droids and Mother Nature’s fury!After traveling back in time 70 million years and crash landing you'll need to try to return to your own time before disaster strikes. Fortunately, a lot of spaceship debris is littered about with weapons, gear and items to assist you along the way to ease the difficulties of the journey. As you progress you'll begin to unravel the circumstances that brought you there. However, you are up against your shipmates who will also be struggling to survive and make it home before the impending apocalypse arrives.And of course, various dinosaur species will be roaming the landscape looking for their last meal, will it be you?Key Features in Current Release:Unscripted AI to AI InteractionsEnvironmental hazards like Earthquakes, small Comet Impacts, Lava FlowsImmersive Open World Prehistoric LandscapeBasic Survival ElementsWeather SystemDismemberment & Death AnimationsExplorable CavesBasic Crafting System w/Meat Cooking24 Hour Time of Day with Multiple DaysDinosaurs in this first release include:UtahraptorTRexSpinosaurusCeratosaurusStegosaurusXenoceratopsBrachiosaurusAlligatorsCompsognathusLeaellynasauraBaby UtahraptorsDevelopment Roadmap:This list is to provide a general idea of things we are working towards. Some items here may be removed, modified or added in the future:More Dinosaurs as well as other prehistoric animalsExpanded Story Elements and Gameplay ObjectivesMore Items, Weapons and GearIncrease the amount of ship debris and explorable interiorsAI recruitment and basic control over AISteamworks Integration with StatsImproved AI, Animations, SoundImproved and Expanded UI/MenuImproved Crafting SystemExpand Map Area and Flora varietyImproved Weather SystemImprovements to Time of Day & LightingMore environmental hazards(Tar Pits, Geysers, etc)General Optimizations 7aa9394dea Title: Collision CourseGenre: Action, Adventure, Indie, Early AccessDeveloper:CrynosaursPublisher:CrynosaursRelease Date: 7 Jan, 2017 Collision Course Download Windows 8 Total bare bones here. So far it only shows potential without showing much else. I wandered around a bit. Got eaten a few times. Felt very paranoid at every little sound, which was a good thing.I'll thumb it up for now based on the potential. Will update this review as the game updates.. I really like this game. The world looks great and the dinosaurs as well. There is a lot to explore and some strange surprises I don't fully understand yet. So far I have found a gun, a crashed pod with some loot such as stim packs, energy cells and a steel bar as melee weapon. The encounters with AI have been scary and intense, especially when I ran into someRobot guy that was guarding the crashsite (Wasn't able to kill him so I ran away). In the jungle there where humans running around and one of them started shooting at me the second he saw me. But I was able to sneak up on some of them as well and punch them in the face to then take the loot they where carrying. When it comes to the dinosaurs I have to say that they are a highlight for me in this game. In my first few minutes of playing I had a Tyrannosaurus come at me and chase me through the jungle. It was so scary and since then I'm sneaking through the woods trying to avoid the dinosaurs as best as I can. There are view things that I want to point out as well though: I don't think that Collision Course is for everybody. It has a bunch of bugs and there is a lot of walking around and sneaking involved. People who are a bit inpatient or are looking for a game with non stop action could get bored after a while I guess. Another thing is that there is no real description of how to do things. After two hours of playing I found out how to use consumables and that you can punch crates you'll find in the world to loot them. Personally I like that the game doesn't tell you all the stuff you can or have to do but I have seen some videos of people who got annoyed by that (Items have descriptions when you hover over them with your mouse guys!).Overall I have to say that I'm having a really good time with Collision Course so far and that I'm going to play a lot more of it. It would be nice to have more items, weapons and stuff like that but looking at the roadmap the developers have posted I am convinced that they will work on that and eventually will make this a really awesome survival/adventure game.. so far so good....keep working on it Devs. The drink needs fixed, i drank from a clear lake and had damage sound and didnt raise my water level. Save and multiplayer option would be great or coop. just gonna give it time, but i am taking a chance with this game for sure...the volcanic ash is a pain but cool realism.. It's a beautiful game in the way that it is trying to create an immersive world taking place during the late cretaceous period!It is an early access game which of course means that the game is still in development and there are still some issues, but I love it because the developer obviously put alot of work into details like dino sounds, environment etc. I'd love to see this becoming a complete dino survival game. I recomend it!. 12$ for a pretty good game that is an Alpha and will hopefully get better is pretty alright in my book. However the game does have it's fair share of issues as most games in Alpha do. For example, The world is big and Beautiful and it looks absolutely gorgeous when you see it in the right spots, but it feels empty. Quite simply it needs more dinosaurs. And by that i don't mean there's a lack of variety and to fill the map with 100 more raptors. For example it would be nice to see say some parasaurolophous drinking water by a stream or maybe a herd of apatasaurus roaming around. Like i said, it's a big beautiful world. It just needs to be filled which I hope the Dev's will do in time. Also while there are some tips at the beginning of the game that show you how to get to the help menu and tell you what to do there is absolutely no inclination to tell you how to those things. for example, one of the objectives is to find clear drinking water. Well where do i have to go to do that? Do I have to craft something? Which by the way is another thing i didn't know about until about an hour in and only discovered by luck. It doesn't tell you that you have a crafting system. It would also be nice if that added a take all option from the stuff you find instead of having to click on each one individually then click add to put it into your pouch, it makes it a bit tidious. The A.I. Also needs a lot of work. You'll stand in front of a dinosaur for a bit and it won't do anything until you smack it with something. This is all i can think of for now but don't view this as a reason to not try or even purchase the game. For 12$ you can't really go wrong with something that has this much potential. I personally enjoyed it more than Ark and the isle which are both more expensive than this and less fun in my opinion.. Bug first 1 min into game that broke it for me... ingame mouse sensitivity is different to consoles sensitivity e.g move around with mouse to shoot set sensitivty.... its good... but then open container.... sensitivity over 9000. excellent so far raptors are smooth but some animation transitions jump other dinos wioll obviously improve as development goes on . console drop down for those {like me to just explore} hopes?. 1. disabled fullscreen because obs couldn't see the game it was just black, but then went back to fullscreen and I could see mouse cursor the whole time play.2. i spawned in game saw a box with glasses and light then ran around and found 1 stick, but nothing else but 3 dinos.3. I swam over a river and ran a little ways, but then the screen went black and i ended up in some weird map with rocks, marble looking floor, skeleton t-rex chasing me, plus lightning and thunder with rain then i ran off the map killing myself then spawning back to the box with the glasses and light.4. the game uses cryengines default menu and settings. v0.05 Release! (Updated): ***A patch for rain issues has been applied. Please update.***Hey everyone, v0.05 is here!This release includes:XenoceratopsFirst iteration of the Weather System(rain, puddling, lightning, thunder) Known bugs: Right click zooming can be can blurry for some or result in a black screen. Rain will go through escape pods/crashsites. Because of these issues we provided a way for the rain to be disable. Simply add:weatherEffectsEnabled = 0 to Steam/steamapps/common/CollisionCourse/system.cfg- Improved multiple days(Morning Rain, Overcast, Evening Rain, etc)- Many bug fixes including(two potential crashes, a stuttering issue, footstep sound improvements, rending issue causing slight flickering and other performance tweaks)The easiest way to check out the different days is to sleep. When sleeping it will now take you to a new day. To sleep you'll need to build a shelter with thermal shielding. The easiest place to find it is probably at the base of a dead tree hanging out over the pod near the lower crashsite but there are other places of course.As always you'll need to start a new game. Let us know how you like the update or if you find any new issues. Also, thanks everyone for taking the poll. Your feedback is directly shaping future releases!Have a safe and happy holiday weekend!(for those in U.S and Canada at least :) ). v0.06 Patch: v0.06 PatchFix for a text rendering crashAI fixes for Utahraptor and Ceratosaurus staring without attacking while shootingFix for trade failures & craft failures involving new itemsFix for PDA Screen not appearing after save/loadNew notification message when trying to craft weapon when weapon inventory fullFixed TRex AI to allow pick up and carry/eat of human NPCsAdded missing Solar Cell textureFix for water color/brightnessOther misc fixes and adjustmentsUnfortunately with with patch you'll lose your game save. We try our best not to do this with a patch but in this case we had to, sorry about that. Be sure to turn off auto-update in Steam if you don't want to start things over.Also, thanks for the feedback, videos and logs. They helped us track down several items on this list.. Update News: Hey Everyone,We wanted to give you an update and let you know where things are headed with the game.First off, for a number of reasons we’ve decided to hold off on our previously planned spring release.We know this will be disappointing to some but the game is going through a lot of changes and it just doesn’t make sense from a development or game-play perspective for a release right now.With that said, the map expansion is coming along well. We’ve also begun to shift our focus to the final story/missions. We’re implementing a custom sound/music system now and moving toward finishing the script, complete with voice acting.And of course we’re always working on adding new creatures and other content.Progress is slow but steady, we’ve still got a ways to go but we’ll be able to get a release out later this year that is a lot closer to the final version of the game. We'll keep you posted with more details and screenshots as things progress.. v0.1 Released!: v0.1 Release Notes- Playable Map Size has doubled!- New Dino Parasaur(Parasaurolophus)- New grasslands/plains area.- Prisoner Encampments with Dedicated Traders- AI Herding System - first iteration, will expand use in future for other herbivores- Snare Craftable - snares can be placed on tree limbs that stick out. Can currently catch humans, utahraptors, leaelly,, baby raptors, compys.- Explosive Tripwire Craftable- 8 new pod locations in new area and 2 new crash sites and a new cave with a cinematic sequence, other hidden secret areas.- Active Volcanic Eruptions- New MedPack item for 25% health boost. New Winch and Sensor items.- Fast Travel - this is done from the map screen by selecting the home/shelter icon(during travel time passes based on distance and thirst, hunger, stamina won't be decremented) Can't fast travel if hostile AI nearby.- New Player hit reactions- New Stats and Achievements and UI Paging- Large number of tweaks and fixes. Containers usable underwater, decrease chances of illness from biting. Fix for a lighting system crash. Ammo is now picked up in hand like other items. Various AI improvements. Selectable POIs, Objectives, and Shelter icons in map screen. New starting pod location and some minor mission changes. Inventory Menu Improvements - gradients & transparency, Player shadow fixes, New Terrain Textures, Herbivore eating anims/ai, decals, many new particle effects, etc.Notes: - Since the game map will be changing so much soon the in game map will be updated in a later release once the map is closer to full completion.- The new area is still a work in progress so things could change a bit in the future. If you happen to see some weird things like floating rocks or anything strange just snag a screenshot and share in steam and we'll get it fixed.- No new missions were added, the first and second missions have just been moved to the new area to encourage exploration. It's also possible to complete the third mission(find comm device) in new area as well.Parasaur HerdTraderParasaurEncampmentMap ExpansionSnareVolcano. v0.08 Preview: Hey Everyone,We wanted to show off a preview of the new AI recruitment system coming in v0.08 and get your feedback!https://youtu.be/cYuP5QyA9YQ. v0.1 Preview: Hey Everyone,Just a small update, we wanted to share with you some of the things we've been working on for v0.1. Keep in mind they are still a work in progress and may change a bit.Clickable Map Icons and Fast TravelMap Expansion: GrasslandsMore surprises to come! :). v0.09 Preview: Hey Everyone,We thought we'd show off one of the things we're working on for v0.09 and get your feedback. Steamworks integration is now functioning well. Our first step is to utilize the stats system to keep track of a variety of player stats and expose them through the UI. These will persist across updates and playthroughs. In later releases we'll utilize these to build achievements from as well as some other things.Give us some ideas for stats you'd like to see. :)We're also working on several other things which aren't quite ready to show off yet. Two of the most common crashes are now fixed so the game should be a lot more stable. Thanks for everyone who sent us their .dmp files and descriptions which helped us to track these down. We experienced a few setbacks this release which are pushing things back a bit so please bear with us.Thanks Everyone!. v0.06 Preview Video: Hey Everyone,New video explaining some of the new content/features coming in v0.06. :)https://youtu.be/Phql2W7S920. v0.06 Released!: Hey Everyone,v0.06 has arrived! Here is the update list for this release.- Next iteration of objective system with new placeholder missions/features- New Gear: Breathing Mask, Solar Charger(Craftable)- New Items: Circuit Board, Solar Cell, and Time Distortion Mix(Craftable)- Friendly NPCs that can be traded with.- Improvements to PDA Device(displays minimap now and can be used with bioscanner as a radar, still WIP)- Improvements to ladders- Various UI Improvments- Various AI Improvements & Fixes(including TRex looking into pods)- New dream world transition portal with different teleportation options- Headbob & Motion Blur settings added in Graphical Options- New Notifications(Tips, Missions)- Droid Rifle Single Shot Firemode, x key- Droids head can be destroyed, if not they are now in corpse inventory- ~30+ bug fixes(some of which include increased rock visibility distance, game options now save properly, etc)As a reminder your old save game states will not work with this release so start fresh with a new game.Video about some of the new features: https://youtu.be/Phql2W7S920
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